not a beautiful or unique snowflake (nothings) wrote,
not a beautiful or unique snowflake

For the curious, I haven't touched my real-time ray-tracing engine in a while because I discovered somebody else was a lot further along. It's still an interesting project to work on in the abstract, but even though I think he's chosen an approach that's excessively constraining his sphere count, his stuff is still good enough that I don't feel that much urge to do it just to show it can be done. I guess if I had an actual use for the end result, I might finish it. But a generic action shooter with a 10fps frame rate (which is what he seems to be going for) is not it.
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