not a beautiful or unique snowflake (nothings) wrote,
not a beautiful or unique snowflake

Unpreplanned game night last night., trying out three previously unplayed games. Mahk and I played Scarab Lords, which is Knizia's Magic-the-Gathering-like mock-collectible-card game. The premise--that there are two victory conditions, and you constantly prolong the game avoiding the short-term one and end up facing the long-term one, is pretty cool, but Mahk got a crushing early lead which seemed to owe largely to his god cards and the intentional imbalance they introduce. (If one player ends up with god cards out for 80% of the time, there's little the other player can do.) Then Mahk, Art and I played two games of Clans and a game of Corsairs.

Clans has a very interesting gameplay mechanic--just moving huts together in clusters, and the twisted "nobody knows who is playing which color" rule which, I dunno, seems like maybe it was introduced because without it the game was too boring? I did ok for most of the first game but came in last; the second game I tried to bluff about who I was, succeeded, but still ended up coming in last place, behind the two unplayed colors even, because everybody kept picking on my color anyway.

Corsairs was very beer-and-pretzely, seemed like a lot of effort for little gain, had not much of a scoring curve so the ending was as close as the beginning, and had a horrible fiction. (Come on, to conquer a given ship you need a particular quantity of bananas and water, but possibly no pirates at all?)
  • Post a new comment


    default userpic

    Your reply will be screened

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.
  • 1 comment